منابع مشابه
Story and Narrative Structures in Computer Games
Computer games can involve narrative and story elements integrating different forms of interactivity and using different strategies for combining interaction with non-interactive story and narrative elements. While some forms of interactive narrative involve simple selection between fixed narrative sequences, computer games more typically involve the integration of narrative with game play base...
متن کاملEnd of story? Quest, narrative and enactment in computer games
Espen Aarseth recently claimed that all games referred to as ’narrative games’ could better be described as ’quest games’. The writer of this paper suggests that Max Payne is a possible counter-example to this hypothesis; i.e. a game with a strong focus on narrative which is not easily understood as a quest game. The writer suggests that this, and other similar games, could better be understood...
متن کاملA Touch of Medieval: Narrative, Magic and Computer Technology in Massively Multiplayer Computer Role-Playing Games
The paper provides an in depth examination of the narrative structure of Massively Multiplayer Online Computer Role-Playing Games (MMORPGs). The analysis is focused on the narrative complexities created by the relationships between computer technology, the medieval fantasy that is central to the genre, and the emergent nature of the online player society. The paper is divided into four major se...
متن کاملNarrative involvement in games
This paper claims that the spirited debates about game narratives in the game industry and academia have not seen much progress due to their being too stuck in classical notions of narrative developed for non-ergodic media such as film or literature. The argument forwarded here is, therefore, that we need to reconceptualize our notion of narrative considerably in order for the concept to be pro...
متن کاملLogic and the Simulation of Interaction and Reasoning: Logic, Computer Games, and Narrative
Our aim is to use the logic of public announcements and more generally dynamic epistemic logics as a logic of speech acts. To that end we start from a simple multimodal logic of beliefs and goals (without common belief), and add public announcements. We suppose that announcements do not modify goals. We then consider several variants of speech acts of assertive and directive force and provide a...
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ژورنال
عنوان ژورنال: M/C Journal
سال: 2000
ISSN: 1441-2616
DOI: 10.5204/mcj.1876